John Perks, buyer and holistic manager of the Fantasy Shop Inc., is back. We talk supply chain impacts in gaming. Are they in the past or are we waiting for the other shoe? And we do a deep dive into the new moving parts in comic book distribution. Fair warning: we meander and we get sappy.

2 thoughts on “Why We Game: John Perks 2

  1. For what it’s worth, more talk about industry inside baseball and logistics and manufacturing and how all the sausage is made?

    Yes please.

Leave a Reply

Your email address will not be published. Required fields are marked *